﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Grupo3.Objetos;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Grupo3.Telas
{
    class Hud
    {
        public int hudVida = 3;
        SpriteFont segoe_26;

        public Hud()
        {
            segoe_26 = Game1.instancia.Content.Load<SpriteFont>("SpriteFont1");
        }

        public void Update(GameTime gameTime)
        {

        }


        public void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.DrawString(segoe_26, hudVida.ToString(), Vector2.Zero, Color.Yellow);
        }


    }
}
